diff --git a/src/table/sprites.h b/src/table/sprites.h --- a/src/table/sprites.h +++ b/src/table/sprites.h @@ -143,7 +143,13 @@ enum Sprites { SPR_AQUEDUCT_PILLAR_Y = SPR_AQUEDUCT_BASE + 7, AQUEDUCT_SPRITE_COUNT = 8, - SPR_SLOPES_BASE = SPR_AQUEDUCT_BASE + AQUEDUCT_SPRITE_COUNT, + SPR_TRACKS_FOR_SLOPES_BASE = SPR_AQUEDUCT_BASE + AQUEDUCT_SPRITE_COUNT, + SPR_TRACKS_FOR_SLOPES_RAIL_BASE = SPR_AQUEDUCT_BASE + 0, + SPR_TRACKS_FOR_SLOPES_MONO_BASE = SPR_AQUEDUCT_BASE + 4, + SPR_TRACKS_FOR_SLOPES_MAGLEV_BASE = SPR_AQUEDUCT_BASE + 8, + TRACKS_FOR_SLOPES_SPRITE_COUNT = 12, + + SPR_SLOPES_BASE = SPR_TRACKS_FOR_SLOPES_BASE + TRACKS_FOR_SLOPES_SPRITE_COUNT, SPR_SLOPES_INCLINED_OFFSET = 15, SPR_SLOPES_VIRTUAL_BASE = SPR_SLOPES_BASE - SPR_SLOPES_INCLINED_OFFSET, // The original foundations (see SPR_FOUNDATION_BASE below) are mapped before the additional foundations. SPR_TRKFOUND_BLOCK_SIZE = 22, // The normal track foundation sprites are organized in blocks of 22.