diff --git a/src/table/water_land.h b/src/table/water_land.h --- a/src/table/water_land.h +++ b/src/table/water_land.h @@ -7,7 +7,7 @@ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ -/** @file water_land.h Sprites to use and how to display them for water tiles (depots/shiplifts). */ +/** @file water_land.h Sprites to use and how to display them for water tiles (depots/locks). */ struct WaterDrawTileStruct { byte delta_x; @@ -55,105 +55,105 @@ static const WaterDrawTileStruct * const _shipdepot_display_seq_4, }; -static const WaterDrawTileStruct _shiplift_display_seq_0[] = { +static const WaterDrawTileStruct _lock_display_seq_0[] = { BEGIN(1), { 0, 0, 0, 0x10, 1, 0x14, 0 + 1 }, { 0, 0xF, 0, 0x10, 1, 0x14, 4 + 1 }, END(0) }; -static const WaterDrawTileStruct _shiplift_display_seq_1[] = { +static const WaterDrawTileStruct _lock_display_seq_1[] = { BEGIN(0), { 0, 0, 0, 1, 0x10, 0x14, 0 }, { 0xF, 0, 0, 1, 0x10, 0x14, 4 }, END(0) }; -static const WaterDrawTileStruct _shiplift_display_seq_2[] = { +static const WaterDrawTileStruct _lock_display_seq_2[] = { BEGIN(2), { 0, 0, 0, 0x10, 1, 0x14, 0 + 2 }, { 0, 0xF, 0, 0x10, 1, 0x14, 4 + 2 }, END(0) }; -static const WaterDrawTileStruct _shiplift_display_seq_3[] = { +static const WaterDrawTileStruct _lock_display_seq_3[] = { BEGIN(3), { 0, 0, 0, 1, 0x10, 0x14, 0 + 3 }, { 0xF, 0, 0, 1, 0x10, 0x14, 4 + 3 }, END(0) }; -static const WaterDrawTileStruct _shiplift_display_seq_0b[] = { +static const WaterDrawTileStruct _lock_display_seq_0b[] = { BEGIN(0xFDD), { 0, 0, 0, 0x10, 1, 0x14, 8 + 1 }, { 0, 0xF, 0, 0x10, 1, 0x14, 12 + 1 }, END(0) }; -static const WaterDrawTileStruct _shiplift_display_seq_1b[] = { +static const WaterDrawTileStruct _lock_display_seq_1b[] = { BEGIN(0xFDD), { 0, 0, 0, 0x1, 0x10, 0x14, 8 }, { 0xF, 0, 0, 0x1, 0x10, 0x14, 12 }, END(0) }; -static const WaterDrawTileStruct _shiplift_display_seq_2b[] = { +static const WaterDrawTileStruct _lock_display_seq_2b[] = { BEGIN(0xFDD), { 0, 0, 0, 0x10, 1, 0x14, 8 + 2 }, { 0, 0xF, 0, 0x10, 1, 0x14, 12 + 2 }, END(0) }; -static const WaterDrawTileStruct _shiplift_display_seq_3b[] = { +static const WaterDrawTileStruct _lock_display_seq_3b[] = { BEGIN(0xFDD), { 0, 0, 0, 1, 0x10, 0x14, 8 + 3 }, { 0xF, 0, 0, 1, 0x10, 0x14, 12 + 3 }, END(0) }; -static const WaterDrawTileStruct _shiplift_display_seq_0t[] = { +static const WaterDrawTileStruct _lock_display_seq_0t[] = { BEGIN(0xFDD), { 0, 0, 0, 0x10, 1, 0x14, 16 + 1 }, { 0, 0xF, 0, 0x10, 1, 0x14, 20 + 1 }, END(8) }; -static const WaterDrawTileStruct _shiplift_display_seq_1t[] = { +static const WaterDrawTileStruct _lock_display_seq_1t[] = { BEGIN(0xFDD), { 0, 0, 0, 0x1, 0x10, 0x14, 16 }, { 0xF, 0, 0, 0x1, 0x10, 0x14, 20 }, END(8) }; -static const WaterDrawTileStruct _shiplift_display_seq_2t[] = { +static const WaterDrawTileStruct _lock_display_seq_2t[] = { BEGIN(0xFDD), { 0, 0, 0, 0x10, 1, 0x14, 16 + 2 }, { 0, 0xF, 0, 0x10, 1, 0x14, 20 + 2 }, END(8) }; -static const WaterDrawTileStruct _shiplift_display_seq_3t[] = { +static const WaterDrawTileStruct _lock_display_seq_3t[] = { BEGIN(0xFDD), { 0, 0, 0, 1, 0x10, 0x14, 16 + 3 }, { 0xF, 0, 0, 1, 0x10, 0x14, 20 + 3 }, END(8) }; -static const WaterDrawTileStruct * const _shiplift_display_seq[] = { - _shiplift_display_seq_0, - _shiplift_display_seq_1, - _shiplift_display_seq_2, - _shiplift_display_seq_3, +static const WaterDrawTileStruct * const _lock_display_seq[] = { + _lock_display_seq_0, + _lock_display_seq_1, + _lock_display_seq_2, + _lock_display_seq_3, - _shiplift_display_seq_0b, - _shiplift_display_seq_1b, - _shiplift_display_seq_2b, - _shiplift_display_seq_3b, + _lock_display_seq_0b, + _lock_display_seq_1b, + _lock_display_seq_2b, + _lock_display_seq_3b, - _shiplift_display_seq_0t, - _shiplift_display_seq_1t, - _shiplift_display_seq_2t, - _shiplift_display_seq_3t, + _lock_display_seq_0t, + _lock_display_seq_1t, + _lock_display_seq_2t, + _lock_display_seq_3t, }; #undef BEGIN