@@ -734,7 +734,7 @@ struct ScenarioEditorLandscapeGeneration
if (i == ETTW_BUTTONS_START) i = ETTW_BUTTONS_END; // skip the buttons
if (this->IsWidgetLowered(i)) {
this->RaiseWidget(i);
this->InvalidateWidget(i);
this->SetWidgetDirty(i);
}