@@ -105,13 +105,14 @@ void MoveAllTextEffects(uint delta_ms)
te->MarkDirty(ZOOM_LVL_OUT_8X);
}
void InitTextEffects()
{
_text_effects.Reset();
_text_effects.clear();
_text_effects.shrink_to_fit();
void DrawTextEffects(DrawPixelInfo *dpi)
/* Don't draw the text effects when zoomed out a lot */
if (dpi->zoom > ZOOM_LVL_OUT_8X) return;