File diff r8263:00e828e1ab1f → r8264:d493cb51fe8a
src/tgp.cpp
Show inline comments
 
@@ -3,22 +3,23 @@
 
/** @file tgp.cpp OTTD Perlin Noise Landscape Generator, aka TerraGenesis Perlin */
 

	
 
#include "stdafx.h"
 
#include <math.h>
 
#include "openttd.h"
 
#include "clear_map.h"
 
#include "table/strings.h"
 
#include "clear_map.h"
 
#include "variables.h"
 
#include "void_map.h"
 
#include "tgp.h"
 
#include "console.h"
 
#include "genworld.h"
 
#include "core/alloc_func.hpp"
 
#include "core/random_func.hpp"
 

	
 
#include "table/strings.h"
 

	
 
/*
 
 *
 
 * Quickie guide to Perlin Noise
 
 * Perlin noise is a predictable pseudo random number sequence. By generating
 
 * it in 2 dimensions, it becomes a useful random map, that for a given seed
 
 * and starting X & Y is entirely predictable. On the face of it, that may not