File diff r8107:82461791b7a2 → r8108:1d5bdeea7e20
src/tile_map.cpp
Show inline comments
 
new file 100644
 
/* $Id$ */
 

	
 
/** @file tile.cpp */
 

	
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "tile_map.h"
 

	
 
Slope GetTileSlope(TileIndex tile, uint *h)
 
{
 
	uint a;
 
	uint b;
 
	uint c;
 
	uint d;
 
	uint min;
 
	uint r;
 

	
 
	assert(tile < MapSize());
 

	
 
	if (TileX(tile) == MapMaxX() || TileY(tile) == MapMaxY()) {
 
		if (h != NULL) *h = 0;
 
		return SLOPE_FLAT;
 
	}
 

	
 
	min = a = TileHeight(tile);
 
	b = TileHeight(tile + TileDiffXY(1, 0));
 
	if (min > b) min = b;
 
	c = TileHeight(tile + TileDiffXY(0, 1));
 
	if (min > c) min = c;
 
	d = TileHeight(tile + TileDiffXY(1, 1));
 
	if (min > d) min = d;
 

	
 
	r = SLOPE_FLAT;
 
	if ((a -= min) != 0) r += (--a << 4) + SLOPE_N;
 
	if ((c -= min) != 0) r += (--c << 4) + SLOPE_E;
 
	if ((d -= min) != 0) r += (--d << 4) + SLOPE_S;
 
	if ((b -= min) != 0) r += (--b << 4) + SLOPE_W;
 

	
 
	if (h != NULL) *h = min * TILE_HEIGHT;
 

	
 
	return (Slope)r;
 
}
 

	
 
uint GetTileZ(TileIndex tile)
 
{
 
	if (TileX(tile) == MapMaxX() || TileY(tile) == MapMaxY()) return 0;
 

	
 
	uint h = TileHeight(tile);
 
	h = min(h, TileHeight(tile + TileDiffXY(1, 0)));
 
	h = min(h, TileHeight(tile + TileDiffXY(0, 1)));
 
	h = min(h, TileHeight(tile + TileDiffXY(1, 1)));
 

	
 
	return h * TILE_HEIGHT;
 
}
 

	
 

	
 
uint GetTileMaxZ(TileIndex t)
 
{
 
	if (TileX(t) == MapMaxX() || TileY(t) == MapMaxY()) return 0;
 

	
 
	uint h = TileHeight(t);
 
	h = max(h, TileHeight(t + TileDiffXY(1, 0)));
 
	h = max(h, TileHeight(t + TileDiffXY(0, 1)));
 
	h = max(h, TileHeight(t + TileDiffXY(1, 1)));
 

	
 
	return h * TILE_HEIGHT;
 
}