diff --git a/src/tile_map.cpp b/src/tile_map.cpp new file mode 100644 --- /dev/null +++ b/src/tile_map.cpp @@ -0,0 +1,67 @@ +/* $Id$ */ + +/** @file tile.cpp */ + +#include "stdafx.h" +#include "openttd.h" +#include "tile_map.h" + +Slope GetTileSlope(TileIndex tile, uint *h) +{ + uint a; + uint b; + uint c; + uint d; + uint min; + uint r; + + assert(tile < MapSize()); + + if (TileX(tile) == MapMaxX() || TileY(tile) == MapMaxY()) { + if (h != NULL) *h = 0; + return SLOPE_FLAT; + } + + min = a = TileHeight(tile); + b = TileHeight(tile + TileDiffXY(1, 0)); + if (min > b) min = b; + c = TileHeight(tile + TileDiffXY(0, 1)); + if (min > c) min = c; + d = TileHeight(tile + TileDiffXY(1, 1)); + if (min > d) min = d; + + r = SLOPE_FLAT; + if ((a -= min) != 0) r += (--a << 4) + SLOPE_N; + if ((c -= min) != 0) r += (--c << 4) + SLOPE_E; + if ((d -= min) != 0) r += (--d << 4) + SLOPE_S; + if ((b -= min) != 0) r += (--b << 4) + SLOPE_W; + + if (h != NULL) *h = min * TILE_HEIGHT; + + return (Slope)r; +} + +uint GetTileZ(TileIndex tile) +{ + if (TileX(tile) == MapMaxX() || TileY(tile) == MapMaxY()) return 0; + + uint h = TileHeight(tile); + h = min(h, TileHeight(tile + TileDiffXY(1, 0))); + h = min(h, TileHeight(tile + TileDiffXY(0, 1))); + h = min(h, TileHeight(tile + TileDiffXY(1, 1))); + + return h * TILE_HEIGHT; +} + + +uint GetTileMaxZ(TileIndex t) +{ + if (TileX(t) == MapMaxX() || TileY(t) == MapMaxY()) return 0; + + uint h = TileHeight(t); + h = max(h, TileHeight(t + TileDiffXY(1, 0))); + h = max(h, TileHeight(t + TileDiffXY(0, 1))); + h = max(h, TileHeight(t + TileDiffXY(1, 1))); + + return h * TILE_HEIGHT; +}