File diff r22757:59be1e5ea50d → r22758:0aeaa5bf84b8
src/tile_type.h
Show inline comments
 
@@ -15,12 +15,14 @@
 
static const uint TILE_SIZE           = 16;                    ///< Tile size in world coordinates.
 
static const uint TILE_UNIT_MASK      = TILE_SIZE - 1;         ///< For masking in/out the inner-tile world coordinate units.
 
static const uint TILE_PIXELS         = 32;                    ///< Pixel distance between tile columns/rows in #ZOOM_LVL_BASE.
 
static const uint TILE_HEIGHT         =  8;                    ///< Height of a height level in world coordinate AND in pixels in #ZOOM_LVL_BASE.
 

	
 
static const uint MAX_BUILDING_PIXELS = 200;                   ///< Maximum height of a building in pixels in #ZOOM_LVL_BASE. (Also applies to "bridge buildings" on the bridge floor.)
 
static const int MAX_VEHICLE_PIXEL_X  = 70;                    ///< Maximum width of a vehicle in pixels in #ZOOM_LVL_BASE.
 
static const int MAX_VEHICLE_PIXEL_Y  = 70;                    ///< Maximum height of a vehicle in pixels in #ZOOM_LVL_BASE.
 

	
 
static const uint MAX_TILE_HEIGHT     = 255;                   ///< Maximum allowed tile height
 

	
 
static const uint MIN_MAX_HEIGHTLEVEL = 15;                    ///< Lower bound of maximum allowed heightlevel (in the construction settings)
 
static const uint DEF_MAX_HEIGHTLEVEL = 30;                    ///< Default maximum allowed heightlevel (in the construction settings)
 
static const uint MAX_MAX_HEIGHTLEVEL = MAX_TILE_HEIGHT;       ///< Upper bound of maximum allowed heightlevel (in the construction settings)