static const uint TILE_HEIGHT = 8; ///< Height of a height level in world coordinate AND in pixels in #ZOOM_LVL_BASE.
static const uint MAX_BUILDING_PIXELS = 200; ///< Maximum height of a building in pixels in #ZOOM_LVL_BASE. (Also applies to "bridge buildings" on the bridge floor.)
static const int MAX_VEHICLE_PIXEL_X = 70; ///< Maximum width of a vehicle in pixels in #ZOOM_LVL_BASE.
static const int MAX_VEHICLE_PIXEL_Y = 70; ///< Maximum height of a vehicle in pixels in #ZOOM_LVL_BASE.