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@@ -55,12 +55,14 @@ static void ChangeTimetable(Vehicle *v,
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* time.
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* - p1 = (bit 25) - Whether p2 contains waiting and travelling time.
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* @param p2 The amount of time to wait.
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* - p2 = (bit 0-15) - Waiting or travelling time as specified by p1 bit 24 if p1 bit 25 is not set,
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* Travelling time if p1 bit 25 is set.
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* - p2 = (bit 16-31) - Waiting time if p1 bit 25 is set
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* @param text unused
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* @return the cost of this operation or an error
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*/
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CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (!_settings_game.order.timetabling) return CMD_ERROR;
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VehicleID veh = GB(p1, 0, 16);
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@@ -112,12 +114,15 @@ CommandCost CmdChangeTimetable(TileIndex
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/**
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* Clear the lateness counter to make the vehicle on time.
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* @param tile Not used.
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* @param flags Operation to perform.
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* @param p1 Various bitstuffed elements
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* - p1 = (bit 0-15) - Vehicle with the orders to change.
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* @param p2 unused
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* @param text unused
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* @return the cost of this operation or an error
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*/
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CommandCost CmdSetVehicleOnTime(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (!_settings_game.order.timetabling) return CMD_ERROR;
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VehicleID veh = GB(p1, 0, 16);
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@@ -139,12 +144,14 @@ CommandCost CmdSetVehicleOnTime(TileInde
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* @param tile Not used.
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* @param flags Operation to perform.
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* @param p1 Vehicle index.
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* @param p2 Various bitstuffed elements
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* - p2 = (bit 0) - Set to 1 to enable, 0 to disable autofill.
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* - p2 = (bit 1) - Set to 1 to preserve waiting times in non-destructive mode
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* @param text unused
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* @return the cost of this operation or an error
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*/
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CommandCost CmdAutofillTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (!_settings_game.order.timetabling) return CMD_ERROR;
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VehicleID veh = GB(p1, 0, 16);
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