diff --git a/src/timetable_cmd.cpp b/src/timetable_cmd.cpp --- a/src/timetable_cmd.cpp +++ b/src/timetable_cmd.cpp @@ -51,7 +51,7 @@ static void ChangeTimetable(Vehicle *v, * Travelling time if p1 bit 25 is set. * - p2 = (bit 16-31) - Waiting time if p1 bit 25 is set */ -CommandCost CmdChangeTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) +CommandCost CmdChangeTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text) { if (!_settings_game.order.timetabling) return CMD_ERROR; @@ -109,7 +109,7 @@ CommandCost CmdChangeTimetable(TileIndex * @param p1 Various bitstuffed elements * - p1 = (bit 0-15) - Vehicle with the orders to change. */ -CommandCost CmdSetVehicleOnTime(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) +CommandCost CmdSetVehicleOnTime(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text) { if (!_settings_game.order.timetabling) return CMD_ERROR; @@ -137,7 +137,7 @@ CommandCost CmdSetVehicleOnTime(TileInde * - p2 = (bit 0) - Set to 1 to enable, 0 to disable autofill. * - p2 = (bit 1) - Set to 1 to preserve waiting times in non-destructive mode */ -CommandCost CmdAutofillTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) +CommandCost CmdAutofillTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text) { if (!_settings_game.order.timetabling) return CMD_ERROR;