diff --git a/src/timetable_cmd.cpp b/src/timetable_cmd.cpp --- a/src/timetable_cmd.cpp +++ b/src/timetable_cmd.cpp @@ -60,8 +60,6 @@ static void ChangeTimetable(Vehicle *v, */ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { - if (!_settings_game.order.timetabling) return CMD_ERROR; - VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); @@ -119,8 +117,6 @@ CommandCost CmdChangeTimetable(TileIndex */ CommandCost CmdSetVehicleOnTime(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { - if (!_settings_game.order.timetabling) return CMD_ERROR; - VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); @@ -148,8 +144,6 @@ CommandCost CmdSetVehicleOnTime(TileInde */ CommandCost CmdSetTimetableStart(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { - if (!_settings_game.order.timetabling) return CMD_ERROR; - Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20)); if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR; @@ -189,8 +183,6 @@ CommandCost CmdSetTimetableStart(TileInd */ CommandCost CmdAutofillTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { - if (!_settings_game.order.timetabling) return CMD_ERROR; - VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); @@ -237,7 +229,6 @@ void UpdateVehicleTimetable(Vehicle *v, v->current_order_time = 0; - if (!_settings_game.order.timetabling) return; if (v->current_order.IsType(OT_AUTOMATIC)) return; // no timetabling of auto orders VehicleOrderID first_manual_order = 0;