diff --git a/src/timetable_cmd.cpp b/src/timetable_cmd.cpp --- a/src/timetable_cmd.cpp +++ b/src/timetable_cmd.cpp @@ -10,6 +10,7 @@ #include "stdafx.h" #include "command_func.h" #include "company_func.h" +#include "timer/timer_game_tick.h" #include "timer/timer_game_calendar.h" #include "window_func.h" #include "vehicle_base.h" @@ -307,7 +308,7 @@ CommandCost CmdSetTimetableStart(DoComma if (start_date - TimerGameCalendar::date > DateAtStartOfYear(MAX_TIMETABLE_START_YEARS)) return CMD_ERROR; if (TimerGameCalendar::date - start_date > DAYS_IN_LEAP_YEAR) return CMD_ERROR; if (timetable_all && !v->orders->IsCompleteTimetable()) return CommandCost(STR_ERROR_TIMETABLE_INCOMPLETE); - if (timetable_all && start_date + total_duration / DAY_TICKS > MAX_DATE) return CMD_ERROR; + if (timetable_all && start_date + total_duration / Ticks::DAY_TICKS > MAX_DATE) return CMD_ERROR; if (flags & DC_EXEC) { std::vector vehs; @@ -333,7 +334,7 @@ CommandCost CmdSetTimetableStart(DoComma w->lateness_counter = 0; ClrBit(w->vehicle_flags, VF_TIMETABLE_STARTED); /* Do multiplication, then division to reduce rounding errors. */ - w->timetable_start = start_date + idx * total_duration / num_vehs / DAY_TICKS; + w->timetable_start = start_date + idx * total_duration / num_vehs / Ticks::DAY_TICKS; SetWindowDirty(WC_VEHICLE_TIMETABLE, w->index); ++idx; } @@ -426,7 +427,7 @@ void UpdateVehicleTimetable(Vehicle *v, just_started = !HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED); if (v->timetable_start != 0) { - v->lateness_counter = static_cast(TimerGameCalendar::date - v->timetable_start) * DAY_TICKS + TimerGameCalendar::date_fract; + v->lateness_counter = static_cast(TimerGameCalendar::date - v->timetable_start) * Ticks::DAY_TICKS + TimerGameCalendar::date_fract; v->timetable_start = 0; } @@ -460,7 +461,7 @@ void UpdateVehicleTimetable(Vehicle *v, * the timetable entry like is done for road vehicles/ships. * Thus always make sure at least one tick is used between the * processing of different orders when filling the timetable. */ - uint time_to_set = CeilDiv(std::max(time_taken, 1U), DAY_TICKS) * DAY_TICKS; + uint time_to_set = CeilDiv(std::max(time_taken, 1U), Ticks::DAY_TICKS) * Ticks::DAY_TICKS; if (travelling && (autofilling || !real_current_order->IsTravelTimetabled())) { ChangeTimetable(v, v->cur_real_order_index, time_to_set, MTF_TRAVEL_TIME, autofilling); @@ -493,10 +494,10 @@ void UpdateVehicleTimetable(Vehicle *v, * check how many ticks the (fully filled) timetable has. If a timetable cycle is * shorter than the amount of ticks we are late we reduce the lateness by the * length of a full cycle till lateness is less than the length of a timetable - * cycle. When the timetable isn't fully filled the cycle will be INVALID_TICKS. */ + * cycle. When the timetable isn't fully filled the cycle will be Tick::INVALID_TICKS. */ if (v->lateness_counter > (int)timetabled) { - Ticks cycle = v->orders->GetTimetableTotalDuration(); - if (cycle != INVALID_TICKS && v->lateness_counter > cycle) { + TimerGameTick::Ticks cycle = v->orders->GetTimetableTotalDuration(); + if (cycle != Ticks::INVALID_TICKS && v->lateness_counter > cycle) { v->lateness_counter %= cycle; } }