File diff r27883:ddbd33508a8a → r27884:803962be0328
src/toolbar_gui.cpp
Show inline comments
 
@@ -1139,25 +1139,25 @@ void ToggleDirtyBlocks()
 
	if (_settings_client.gui.newgrf_developer_tools || _draw_dirty_blocks) {
 
		_draw_dirty_blocks = !_draw_dirty_blocks;
 
		MarkWholeScreenDirty();
 
	}
 
}
 

	
 
/**
 
 * Set the starting year for a scenario.
 
 * @param year New starting year.
 
 */
 
void SetStartingYear(TimerGameCalendar::Year year)
 
{
 
	_settings_game.game_creation.starting_year = Clamp(year, MIN_YEAR, MAX_YEAR);
 
	_settings_game.game_creation.starting_year = Clamp(year, CalendarTime::MIN_YEAR, CalendarTime::MAX_YEAR);
 
	TimerGameCalendar::Date new_date = TimerGameCalendar::ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1);
 
	/* If you open a savegame as scenario there may already be link graphs.*/
 
	LinkGraphSchedule::instance.ShiftDates(new_date - TimerGameCalendar::date);
 
	TimerGameCalendar::SetDate(new_date, 0);
 
}
 

	
 
/**
 
 * Choose the proper callback function for the main toolbar's help menu.
 
 * @param index The menu index which was selected.
 
 * @return CBF_NONE
 
 */
 
static CallBackFunction MenuClickHelp(int index)
 
@@ -2348,26 +2348,26 @@ struct ScenarioEditorToolbarWindow : Win
 
		CLRBITS(this->flags, WF_WHITE_BORDER);
 
		PositionMainToolbar(this);
 
		DoZoomInOutWindow(ZOOM_NONE, this);
 
	}
 

	
 
	void FindWindowPlacementAndResize(int def_width, int def_height) override
 
	{
 
		Window::FindWindowPlacementAndResize(_toolbar_width, def_height);
 
	}
 

	
 
	void OnPaint() override
 
	{
 
		this->SetWidgetDisabledState(WID_TE_DATE_BACKWARD, _settings_game.game_creation.starting_year <= MIN_YEAR);
 
		this->SetWidgetDisabledState(WID_TE_DATE_FORWARD, _settings_game.game_creation.starting_year >= MAX_YEAR);
 
		this->SetWidgetDisabledState(WID_TE_DATE_BACKWARD, _settings_game.game_creation.starting_year <= CalendarTime::MIN_YEAR);
 
		this->SetWidgetDisabledState(WID_TE_DATE_FORWARD, _settings_game.game_creation.starting_year >= CalendarTime::MAX_YEAR);
 
		this->SetWidgetDisabledState(WID_TE_ROADS, (GetRoadTypes(true) & ~_roadtypes_type) == ROADTYPES_NONE);
 
		this->SetWidgetDisabledState(WID_TE_TRAMS, (GetRoadTypes(true) & _roadtypes_type) == ROADTYPES_NONE);
 

	
 
		this->DrawWidgets();
 
	}
 

	
 
	void SetStringParameters(int widget) const override
 
	{
 
		switch (widget) {
 
			case WID_TE_DATE:
 
				SetDParam(0, TimerGameCalendar::ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
 
				break;
 
@@ -2389,25 +2389,25 @@ struct ScenarioEditorToolbarWindow : Win
 
			}
 
		}
 
	}
 

	
 
	void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
 
	{
 
		switch (widget) {
 
			case WID_TE_SPACER:
 
				size->width = std::max(GetStringBoundingBox(STR_SCENEDIT_TOOLBAR_OPENTTD).width, GetStringBoundingBox(STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR).width) + padding.width;
 
				break;
 

	
 
			case WID_TE_DATE:
 
				SetDParam(0, TimerGameCalendar::ConvertYMDToDate(MAX_YEAR, 0, 1));
 
				SetDParam(0, TimerGameCalendar::ConvertYMDToDate(CalendarTime::MAX_YEAR, 0, 1));
 
				*size = GetStringBoundingBox(STR_JUST_DATE_LONG);
 
				break;
 
		}
 
	}
 

	
 
	void OnClick(Point pt, int widget, int click_count) override
 
	{
 
		if (_game_mode == GM_MENU) return;
 
		CallBackFunction cbf = _scen_toolbar_button_procs[widget](this);
 
		if (cbf != CBF_NONE) _last_started_action = cbf;
 
	}
 

	
 
@@ -2503,25 +2503,25 @@ struct ScenarioEditorToolbarWindow : Win
 
	}
 

	
 
	void OnQueryTextFinished(char *str) override
 
	{
 
		/* Was 'cancel' pressed? */
 
		if (str == nullptr) return;
 

	
 
		TimerGameCalendar::Year value;
 
		if (!StrEmpty(str)) {
 
			value = atoi(str);
 
		} else {
 
			/* An empty string means revert to the default */
 
			value = static_cast<int32_t>(DEF_START_YEAR);
 
			value = static_cast<int32_t>(CalendarTime::DEF_START_YEAR);
 
		}
 
		SetStartingYear(value);
 

	
 
		this->SetDirty();
 
	}
 

	
 
	static inline HotkeyList hotkeys{"scenedit_maintoolbar", {
 
		Hotkey({WKC_F1, WKC_PAUSE}, "pause", MTEHK_PAUSE),
 
		Hotkey(0, "fastforward", MTEHK_FASTFORWARD),
 
		Hotkey(WKC_F2, "settings", MTEHK_SETTINGS),
 
		Hotkey(WKC_F3, "saveload", MTEHK_SAVEGAME),
 
		Hotkey(WKC_F4, "gen_land", MTEHK_GENLAND),