@@ -355,9 +355,10 @@ static CallBackFunction MenuClickSetting
enum SaveLoadEditorMenuEntries {
SLEME_SAVE_SCENARIO = 0,
SLEME_LOAD_SCENARIO,
SLEME_SAVE_HEIGHTMAP,
SLEME_LOAD_HEIGHTMAP,
SLEME_EXIT_TOINTRO,
SLEME_EXIT_GAME = 5,
SLEME_EXIT_GAME = 6,
SLEME_MENUCOUNT,
};
@@ -387,6 +388,7 @@ static CallBackFunction MenuClickSaveLoa
switch (index) {
case SLEME_SAVE_SCENARIO: ShowSaveLoadDialog(SLD_SAVE_SCENARIO); break;
case SLEME_LOAD_SCENARIO: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
case SLEME_SAVE_HEIGHTMAP: ShowSaveLoadDialog(SLD_SAVE_HEIGHTMAP); break;
case SLEME_LOAD_HEIGHTMAP: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
case SLEME_EXIT_TOINTRO: AskExitToGameMenu(); break;
case SLEME_EXIT_GAME: HandleExitGameRequest(); break;