@@ -291,23 +291,18 @@ static inline HouseSpec *GetHouseSpecs(H
assert(house_id < HOUSE_MAX);
return &_house_specs[house_id];
}
TileIndexDiff GetHouseNorthPart(HouseID &house);
static inline uint GetNumTowns()
{
return (uint)Town::GetNumItems();
/**
* Return a random valid town.
*/
static inline Town *GetRandomTown()
int num = RandomRange(GetNumTowns());
int num = RandomRange((uint16)Town::GetNumItems());
TownID index = INVALID_TOWN;
while (num >= 0) {
num--;
index++;