File diff r8706:7a24f8b401f5 → r8707:7817a5018c47
src/town.h
Show inline comments
 
@@ -90,7 +90,7 @@ struct Town : PoolItem<Town, TownID, &_T
 
	TileIndex xy;
 

	
 
	/* Current population of people and amount of houses. */
 
	uint16 num_houses;
 
	uint32 num_houses;
 
	uint32 population;
 

	
 
	/* Town name */
 
@@ -320,6 +320,7 @@ void ResetHouses();
 
void ClearTownHouse(Town *t, TileIndex tile);
 
void AfterLoadTown();
 
void UpdateTownMaxPass(Town *t);
 
void UpdateTownRadius(Town *t);
 
bool CheckIfAuthorityAllows(TileIndex tile);
 
Town *ClosestTownFromTile(TileIndex tile, uint threshold);
 
void ChangeTownRating(Town *t, int add, int max);