diff --git a/src/town.h b/src/town.h --- a/src/town.h +++ b/src/town.h @@ -191,7 +191,7 @@ void ResetHouses(); void ClearTownHouse(Town *t, TileIndex tile); void UpdateTownMaxPass(Town *t); void UpdateTownRadius(Town *t); -bool CheckIfAuthorityAllowsNewStation(TileIndex tile, DoCommandFlag flags); +CommandCost CheckIfAuthorityAllowsNewStation(TileIndex tile, DoCommandFlag flags); Town *ClosestTownFromTile(TileIndex tile, uint threshold); void ChangeTownRating(Town *t, int add, int max, DoCommandFlag flags); HouseZonesBits GetTownRadiusGroup(const Town *t, TileIndex tile);