diff --git a/src/town.h b/src/town.h --- a/src/town.h +++ b/src/town.h @@ -20,6 +20,7 @@ #include "map_type.h" #include "command_type.h" #include "town_map.h" +#include "subsidy_type.h" template struct BuildingCounts { @@ -107,6 +108,8 @@ struct Town : TownPool::PoolItem<&_town_ bool larger_town; TownLayoutByte layout; ///< town specific road layout + PartOfSubsidyByte part_of_subsidy; ///< NOSAVE: is this town a source/destination of a subsidy? + /* NOSAVE: UpdateTownRadius updates this given the house count. */ uint32 squared_town_zone_radius[HZB_END];