diff --git a/src/town.h b/src/town.h --- a/src/town.h +++ b/src/town.h @@ -197,7 +197,7 @@ struct Town : PoolItempopulation == 0) return 0; // no population? no noise - return ((this->population / _patches.town_noise_population[_opt.diff.town_council_tolerance]) + 3); + return ((this->population / _settings.economy.town_noise_population[_opt.diff.town_council_tolerance]) + 3); } }; @@ -207,7 +207,7 @@ struct Town : PoolItemlayout : _patches.town_layout; + return (_settings.economy.town_layout == TL_RANDOM) ? this->layout : _settings.economy.town_layout; } struct HouseSpec {