diff --git a/src/town.h b/src/town.h --- a/src/town.h +++ b/src/town.h @@ -123,7 +123,7 @@ struct Town : TownPool::PoolItem<&_town_ * bit 0 = Building funds received * bit 1 = CHURCH * bit 2 = STADIUM */ - byte flags12; + byte flags; /* level of noise that all the airports are generating */ uint16 noise_reached; @@ -272,11 +272,11 @@ static const byte TOWN_GROWTH_FREQUENCY * construction. */ static const byte TOWN_HOUSE_COMPLETED = 3; -/** This enum is used in conjonction with town->flags12. +/** This enum is used in conjonction with town->flags. * IT simply states what bit is used for. * It is pretty unrealistic (IMHO) to only have one church/stadium * per town, NO MATTER the population of it. - * And there are 5 more bits available on flags12... + * And there are 5 more bits available on flags... */ enum { TOWN_IS_FUNDED = 0, ///< Town has received some funds for