diff --git a/src/town.h b/src/town.h --- a/src/town.h +++ b/src/town.h @@ -340,7 +340,7 @@ static inline Town *GetRandomTown() return GetTown(index); } -Town *CalcClosestTownFromTile(TileIndex tile, uint threshold); +Town *CalcClosestTownFromTile(TileIndex tile, uint threshold = UINT_MAX); #define FOR_ALL_TOWNS_FROM(t, start) for (t = GetTown(start); t != NULL; t = (t->index + 1U < GetTownPoolSize()) ? GetTown(t->index + 1U) : NULL) if (t->IsValid()) #define FOR_ALL_TOWNS(t) FOR_ALL_TOWNS_FROM(t, 0)