File diff r11107:38c51abf72e5 → r11108:1df88c46bf05
src/town_cmd.cpp
Show inline comments
 
@@ -773,13 +773,13 @@ static bool IsRoadAllowedHere(Town *t, T
 
			 * This is to make sure that we can build a road here later. */
 
			if (CmdFailed(DoCommand(tile, ((dir == DIAGDIR_NW || dir == DIAGDIR_SE) ? ROAD_X : ROAD_Y), 0, DC_AUTO, CMD_BUILD_ROAD)) &&
 
					CmdFailed(DoCommand(tile, 0, 0, DC_AUTO, CMD_LANDSCAPE_CLEAR)))
 
				return false;
 
		}
 

	
 
		cur_slope = GetTileSlope(tile, NULL);
 
		cur_slope = _settings_game.construction.build_on_slopes ? GetFoundationSlope(tile, NULL) : GetTileSlope(tile, NULL);
 
		if (cur_slope == SLOPE_FLAT) {
 
no_slope:
 
			/* Tile has no slope */
 
			switch (t->layout) {
 
				default: NOT_REACHED();