@@ -44,12 +44,13 @@
#include "core/random_func.hpp"
#include "core/backup_type.hpp"
#include "depot_base.h"
#include "object_map.h"
#include "object_base.h"
#include "ai/ai.hpp"
#include "game/game.hpp"
#include "table/strings.h"
#include "table/town_land.h"
TownID _new_town_id;
uint32 _town_cargoes_accepted; ///< Bitmap of all cargoes accepted by houses.
@@ -1695,12 +1696,13 @@ CommandCost CmdFoundTown(TileIndex tile,
char *cn = strdup(company_name);
SetDParamStr(0, cn);
SetDParam(1, t->index);
AddNewsItem(STR_NEWS_NEW_TOWN, NS_INDUSTRY_OPEN, NR_TILE, tile, NR_NONE, UINT32_MAX, cn);
AI::BroadcastNewEvent(new ScriptEventTownFounded(t->index));
Game::NewEvent(new ScriptEventTownFounded(t->index));
}
return cost;
/**