@@ -2145,17 +2145,21 @@ static void TownActionAdvertiseLarge(Tow
}
static void TownActionRoadRebuild(Town *t)
{
t->road_build_months = 6;
char *company_name = MallocT<char>(64);
SetDParam(0, _current_player);
GetString(company_name, STR_COMPANY_NAME, company_name + 64);
SetDParam(0, t->index);
SetDParam(1, _current_player);
SetDParamStr(1, company_name);
AddNewsItem(STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING,
NS_GENERAL, t->xy, 0);
NS_GENERAL, t->xy, 0, company_name);
static bool DoBuildStatueOfCompany(TileIndex tile, TownID town_id)
/* Statues can be build on slopes, just like houses. Only the steep slopes is a no go. */
if (IsSteepSlope(GetTileSlope(tile, NULL))) return false;