File diff r6641:2d673d99874d → r6642:888871715086
src/town_cmd.cpp
Show inline comments
 
@@ -344,7 +344,7 @@ static void MakeSingleHouseBigger(TileIn
 

	
 
	/* Check and/or  */
 
	if (HASBIT(GetHouseSpecs(GetHouseType(tile))->callback_mask, CBM_CONSTRUCTION_STATE_CHANGE)) {
 
		uint16 callback_res = GetHouseCallback(CBID_CONSTRUCTION_STATE_CHANGE, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		uint16 callback_res = GetHouseCallback(CBID_CONSTRUCTION_STATE_CHANGE, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		if (callback_res != CALLBACK_FAILED) ChangeHouseAnimationFrame(tile, callback_res);
 
	}
 

	
 
@@ -490,7 +490,7 @@ static void GetAcceptedCargo_Town(TileIn
 

	
 
	/* Check for custom accepted cargo types */
 
	if (HASBIT(hs->callback_mask, CBM_HOUSE_ACCEPT_CARGO)) {
 
		uint16 callback = GetHouseCallback(CBID_HOUSE_ACCEPT_CARGO, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		uint16 callback = GetHouseCallback(CBID_HOUSE_ACCEPT_CARGO, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		if (callback != CALLBACK_FAILED) {
 
			/* Replace accepted cargo types with translated values from callback */
 
			accepts[0] = GetCargoTranslation(GB(callback,  0, 5), hs->grffile);
 
@@ -501,7 +501,7 @@ static void GetAcceptedCargo_Town(TileIn
 

	
 
	/* Check for custom cargo acceptance */
 
	if (HASBIT(hs->callback_mask, CBM_CARGO_ACCEPTANCE)) {
 
		uint16 callback = GetHouseCallback(CBID_HOUSE_CARGO_ACCEPTANCE, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		uint16 callback = GetHouseCallback(CBID_HOUSE_CARGO_ACCEPTANCE, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		if (callback != CALLBACK_FAILED) {
 
			if (accepts[0] != CT_INVALID) ac[accepts[0]] = GB(callback, 0, 4);
 
			if (accepts[1] != CT_INVALID) ac[accepts[1]] = GB(callback, 4, 4);
 
@@ -1663,7 +1663,7 @@ static void DoBuildTownHouse(Town *t, Ti
 
				if ((hs->extra_flags & BUILDING_IS_HISTORICAL) && !_generating_world) continue;
 

	
 
				if (HASBIT(hs->callback_mask, CBM_HOUSE_ALLOW_CONSTRUCTION)) {
 
					uint16 callback_res = GetHouseCallback(CBID_HOUSE_ALLOW_CONSTRUCTION, 0, house, t, tile);
 
					uint16 callback_res = GetHouseCallback(CBID_HOUSE_ALLOW_CONSTRUCTION, 0, 0, house, t, tile);
 
					if (callback_res != CALLBACK_FAILED && callback_res == 0) continue;
 
				}
 
			}