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@@ -1782,7 +1782,7 @@ bool GenerateTowns(TownLayout layout)
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if (CreateRandomTown(20, townnameparts, TS_RANDOM, city, layout) != NULL) num++; // if creation successfull, raise a flag
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if (CreateRandomTown(20, townnameparts, TS_RANDOM, city, layout) != NULL) num++; // If creation was successful, raise a flag.
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