@@ -2292,8 +2292,8 @@ void InitializeTowns()
Subsidy *s;
/* Clean the town pool and create 1 block in it */
CleanPool(&_Town_pool);
AddBlockToPool(&_Town_pool);
_Town_pool.CleanPool();
_Town_pool.AddBlockToPool();
memset(_subsidies, 0, sizeof(_subsidies));
for (s=_subsidies; s != endof(_subsidies); s++)