|
@@ -516,7 +516,7 @@ static bool ClickTile_Town(TileIndex til
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
static CommandCost ClearTile_Town(TileIndex tile, byte flags)
|
|
|
static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlag flags)
|
|
|
{
|
|
|
if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED);
|
|
|
if (!CanDeleteHouse(tile)) return CMD_ERROR;
|
|
@@ -1510,7 +1510,7 @@ static void DoCreateTown(Town *t, TileIn
|
|
|
* 3..5 town road layout (@see TownLayout)
|
|
|
* @param p2 unused
|
|
|
*/
|
|
|
CommandCost CmdBuildTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
|
|
|
CommandCost CmdBuildTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
|
|
|
{
|
|
|
/* Only in the scenario editor */
|
|
|
if (_game_mode != GM_EDITOR) return CMD_ERROR;
|
|
@@ -2098,7 +2098,7 @@ static bool IsUniqueTownName(const char
|
|
|
* @param p1 town ID to rename
|
|
|
* @param p2 unused
|
|
|
*/
|
|
|
CommandCost CmdRenameTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
|
|
|
CommandCost CmdRenameTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
|
|
|
{
|
|
|
if (!IsValidTownID(p1)) return CMD_ERROR;
|
|
|
|
|
@@ -2368,7 +2368,7 @@ uint GetMaskOfTownActions(int *nump, Com
|
|
|
* @param p1 town to do the action at
|
|
|
* @param p2 action to perform, @see _town_action_proc for the list of available actions
|
|
|
*/
|
|
|
CommandCost CmdDoTownAction(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
|
|
|
CommandCost CmdDoTownAction(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
|
|
|
{
|
|
|
if (!IsValidTownID(p1) || p2 > lengthof(_town_action_proc)) return CMD_ERROR;
|
|
|
|
|
@@ -2497,7 +2497,7 @@ static void UpdateTownUnwanted(Town *t)
|
|
|
* @param tile The tile where the station shall be constructed.
|
|
|
* @param flags Command flags. DC_NO_TOWN_RATING is tested.
|
|
|
*/
|
|
|
bool CheckIfAuthorityAllowsNewStation(TileIndex tile, uint32 flags)
|
|
|
bool CheckIfAuthorityAllowsNewStation(TileIndex tile, DoCommandFlag flags)
|
|
|
{
|
|
|
if (!IsValidCompanyID(_current_company) || (flags & DC_NO_TOWN_RATING)) return true;
|
|
|
|
|
@@ -2630,7 +2630,7 @@ static const int _default_rating_setting
|
|
|
{ 96, 384, 768}, // Hostile
|
|
|
};
|
|
|
|
|
|
bool CheckforTownRating(uint32 flags, Town *t, byte type)
|
|
|
bool CheckforTownRating(DoCommandFlag flags, Town *t, byte type)
|
|
|
{
|
|
|
/* if magic_bulldozer cheat is active, town doesn't restrict your destructive actions */
|
|
|
if (t == NULL || !IsValidCompanyID(_current_company) || _cheats.magic_bulldozer.value)
|
|
@@ -2692,7 +2692,7 @@ void InitializeTowns()
|
|
|
_total_towns = 0;
|
|
|
}
|
|
|
|
|
|
static CommandCost TerraformTile_Town(TileIndex tile, uint32 flags, uint z_new, Slope tileh_new)
|
|
|
static CommandCost TerraformTile_Town(TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new)
|
|
|
{
|
|
|
if (AutoslopeEnabled()) {
|
|
|
HouseID house = GetHouseType(tile);
|