diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -3209,7 +3209,7 @@ static CommandCost TownActionFundBuildin * than 1 house per 2 * TOWN_GROWTH_TICKS ticks. * Also emulate original behaviour when town was only growing in * TOWN_GROWTH_TICKS intervals, to make sure that it's not too - * tick-perfect and gives player some time window where he can + * tick-perfect and gives player some time window where they can * spam funding with the exact same efficiency. */ t->grow_counter = std::min(t->grow_counter, 2 * TOWN_GROWTH_TICKS - (t->growth_rate - t->grow_counter) % TOWN_GROWTH_TICKS);