diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -53,7 +53,7 @@ #include "safeguards.h" TownID _new_town_id; -uint32 _town_cargoes_accepted; ///< Bitmap of all cargoes accepted by houses. +CargoTypes _town_cargoes_accepted; ///< Bitmap of all cargoes accepted by houses. /* Initialize the town-pool */ TownPool _town_pool("Town"); @@ -601,14 +601,14 @@ static void AddProducedCargo_Town(TileIn } } -static inline void AddAcceptedCargoSetMask(CargoID cargo, uint amount, CargoArray &acceptance, uint32 *always_accepted) +static inline void AddAcceptedCargoSetMask(CargoID cargo, uint amount, CargoArray &acceptance, CargoTypes *always_accepted) { if (cargo == CT_INVALID || amount == 0) return; acceptance[cargo] += amount; SetBit(*always_accepted, cargo); } -static void AddAcceptedCargo_Town(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted) +static void AddAcceptedCargo_Town(TileIndex tile, CargoArray &acceptance, CargoTypes *always_accepted) { const HouseSpec *hs = HouseSpec::Get(GetHouseType(tile)); CargoID accepts[3]; @@ -719,7 +719,7 @@ void UpdateTownCargoTotal(Town *t) static void UpdateTownCargoes(Town *t, TileIndex start, bool update_total = true) { CargoArray accepted, produced; - uint32 dummy; + CargoTypes dummy; /* Gather acceptance for all houses in an area around the start tile. * The area is composed of the square the tile is in, extended one square in all @@ -733,7 +733,7 @@ static void UpdateTownCargoes(Town *t, T } /* Create bitmap of produced and accepted cargoes. */ - uint32 acc = 0; + CargoTypes acc = 0; for (uint cid = 0; cid < NUM_CARGO; cid++) { if (accepted[cid] >= 8) SetBit(acc, cid); if (produced[cid] > 0) SetBit(t->cargo_produced, cid);