diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -163,20 +163,14 @@ static void DrawTile_Town(TileInfo *ti) /* Add a house on top of the ground? */ image = dcts->building.sprite; if (image != 0) { - if (HASBIT(_transparent_opt, TO_HOUSES)) { - SETBIT(image, PALETTE_MODIFIER_TRANSPARENT); - pal = PALETTE_TO_TRANSPARENT; - } else { - pal = dcts->building.pal; - } - - AddSortableSpriteToDraw(image, pal, + AddSortableSpriteToDraw(image, dcts->building.pal, ti->x + dcts->subtile_x, ti->y + dcts->subtile_y, dcts->width + 1, dcts->height + 1, dcts->dz, - ti->z + ti->z, + HASBIT(_transparent_opt, TO_HOUSES) ); if (HASBIT(_transparent_opt, TO_HOUSES)) return;