File diff r27882:e0b47acdb939 → r27883:ddbd33508a8a
src/town_gui.cpp
Show inline comments
 
@@ -444,25 +444,25 @@ public:
 
				}
 

	
 
				SetDParam(0, cargo->Index());
 
				SetDParam(1, this->town->received[i].old_act);
 
				SetDParam(2, cargo->Index());
 
				SetDParam(3, this->town->goal[i]);
 
			}
 
			DrawString(tr.Indent(20, rtl), string);
 
			tr.top += FONT_HEIGHT_NORMAL;
 
		}
 

	
 
		if (HasBit(this->town->flags, TOWN_IS_GROWING)) {
 
			SetDParam(0, RoundDivSU(this->town->growth_rate + 1, DAY_TICKS));
 
			SetDParam(0, RoundDivSU(this->town->growth_rate + 1, Ticks::DAY_TICKS));
 
			DrawString(tr, this->town->fund_buildings_months == 0 ? STR_TOWN_VIEW_TOWN_GROWS_EVERY : STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED);
 
			tr.top += FONT_HEIGHT_NORMAL;
 
		} else {
 
			DrawString(tr, STR_TOWN_VIEW_TOWN_GROW_STOPPED);
 
			tr.top += FONT_HEIGHT_NORMAL;
 
		}
 

	
 
		/* only show the town noise, if the noise option is activated. */
 
		if (_settings_game.economy.station_noise_level) {
 
			SetDParam(0, this->town->noise_reached);
 
			SetDParam(1, this->town->MaxTownNoise());
 
			DrawString(tr, STR_TOWN_VIEW_NOISE_IN_TOWN);