File diff r28640:849585ab85e4 → r28641:30f39e94090b
src/town_gui.cpp
Show inline comments
 
@@ -421,7 +421,7 @@ public:
 
		tr.top += GetCharacterHeight(FS_NORMAL);
 

	
 
		bool first = true;
 
		for (int i = TE_BEGIN; i < TE_END; i++) {
 
		for (int i = TAE_BEGIN; i < TAE_END; i++) {
 
			if (this->town->goal[i] == 0) continue;
 
			if (this->town->goal[i] == TOWN_GROWTH_WINTER && (TileHeight(this->town->xy) < LowestSnowLine() || this->town->cache.population <= 90)) continue;
 
			if (this->town->goal[i] == TOWN_GROWTH_DESERT && (GetTropicZone(this->town->xy) != TROPICZONE_DESERT || this->town->cache.population <= 60)) continue;
 
@@ -434,7 +434,7 @@ public:
 

	
 
			bool rtl = _current_text_dir == TD_RTL;
 

	
 
			const CargoSpec *cargo = FindFirstCargoWithTownEffect((TownEffect)i);
 
			const CargoSpec *cargo = FindFirstCargoWithTownAcceptanceEffect((TownAcceptanceEffect)i);
 
			assert(cargo != nullptr);
 

	
 
			StringID string;
 
@@ -542,7 +542,7 @@ public:
 
		uint aimed_height = 3 * GetCharacterHeight(FS_NORMAL);
 

	
 
		bool first = true;
 
		for (int i = TE_BEGIN; i < TE_END; i++) {
 
		for (int i = TAE_BEGIN; i < TAE_END; i++) {
 
			if (this->town->goal[i] == 0) continue;
 
			if (this->town->goal[i] == TOWN_GROWTH_WINTER && (TileHeight(this->town->xy) < LowestSnowLine() || this->town->cache.population <= 90)) continue;
 
			if (this->town->goal[i] == TOWN_GROWTH_DESERT && (GetTropicZone(this->town->xy) != TROPICZONE_DESERT || this->town->cache.population <= 60)) continue;