File diff r17481:fa20f7edaf1f → r17482:4dbb8b190ff9
src/town_gui.cpp
Show inline comments
 
@@ -876,11 +876,8 @@ public:
 
	 */
 
	virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
 
	{
 
		if (!gui_scope) return;
 
		/* We can only set the trigger for resorting/rebuilding.
 
		 * We cannot safely resort at this point, as there might be multiple scheduled invalidations,
 
		 * and a rebuild needs to be done first though it is scheduled later. */
 
		if (data == 0) {
 
			/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
 
			this->towns.ForceRebuild();
 
		} else {
 
			this->towns.ForceResort();