diff --git a/src/town_gui.cpp b/src/town_gui.cpp --- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -380,8 +380,8 @@ public: uint cargo_needed_for_growth = 0; switch (_settings_game.game_creation.landscape) { case LT_ARCTIC: - if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) cargo_needed_for_growth = 1; - if (TilePixelHeight(this->town->xy) < GetSnowLine()) required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER; + if (TileHeight(this->town->xy) >= LowestSnowLine()) cargo_needed_for_growth = 1; + if (TileHeight(this->town->xy) < GetSnowLine()) required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER; break; case LT_TROPIC: @@ -493,7 +493,7 @@ public: switch (_settings_game.game_creation.landscape) { case LT_ARCTIC: - if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) aimed_height += 2 * FONT_HEIGHT_NORMAL; + if (TileHeight(this->town->xy) >= LowestSnowLine()) aimed_height += 2 * FONT_HEIGHT_NORMAL; break; case LT_TROPIC: