diff --git a/src/town_type.h b/src/town_type.h --- a/src/town_type.h +++ b/src/town_type.h @@ -43,9 +43,9 @@ enum { RATING_TREE_UP_STEP = 7, RATING_TREE_MAXIMUM = 220, - RATING_GROWTH_UP_STEP = 5, ///< when a town grows, all players have rating increased a bit ... + RATING_GROWTH_UP_STEP = 5, ///< when a town grows, all companies have rating increased a bit ... RATING_GROWTH_MAXIMUM = RATING_MEDIOCRE, ///< ... up to RATING_MEDIOCRE - RATING_STATION_UP_STEP = 12, ///< when a town grows, player gains reputation for all well serviced stations ... + RATING_STATION_UP_STEP = 12, ///< when a town grows, company gains reputation for all well serviced stations ... RATING_STATION_DOWN_STEP = -15, ///< ... but loses for bad serviced stations RATING_TUNNEL_BRIDGE_DOWN_STEP = -250,