diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -1937,7 +1937,7 @@ static TrainFindDepotData FindClosestTra Trackdir trackdir_rev = ReverseTrackdir(GetVehicleTrackdir(last)); assert(trackdir != INVALID_TRACKDIR); - NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, last->tile, trackdir_rev, TRANSPORT_RAIL, v->owner, v->u.rail.compatible_railtypes, NPF_INFINITE_PENALTY); + NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, last->tile, trackdir_rev, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes, NPF_INFINITE_PENALTY); if (ftd.best_bird_dist == 0) { /* Found target */ tfdd.tile = ftd.node.tile; @@ -2302,7 +2302,7 @@ static Track ChooseTrainTrack(Vehicle* v Trackdir trackdir = GetVehicleTrackdir(v); assert(trackdir != 0xff); - NPFFoundTargetData ftd = NPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, &fstd, TRANSPORT_RAIL, v->owner, v->u.rail.compatible_railtypes); + NPFFoundTargetData ftd = NPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, &fstd, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes); if (ftd.best_trackdir == 0xff) { /* We are already at our target. Just do something @@ -2412,7 +2412,7 @@ static bool CheckReverseTrain(Vehicle *v assert(trackdir != 0xff); assert(trackdir_rev != 0xff); - ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, last->tile, trackdir_rev, &fstd, TRANSPORT_RAIL, v->owner, v->u.rail.compatible_railtypes); + ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, last->tile, trackdir_rev, &fstd, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes); if (ftd.best_bird_dist != 0) { /* We didn't find anything, just keep on going straight ahead */ reverse_best = false; @@ -2920,7 +2920,7 @@ static void TrainController(Vehicle *v, /* Get the status of the tracks in the new tile and mask * away the bits that aren't reachable. */ - uint32 ts = GetTileTrackStatus(gp.new_tile, TRANSPORT_RAIL) & _reachable_tracks[enterdir]; + uint32 ts = GetTileTrackStatus(gp.new_tile, TRANSPORT_RAIL, 0) & _reachable_tracks[enterdir]; /* Combine the from & to directions. * Now, the lower byte contains the track status, and the byte at bit 16 contains @@ -3265,7 +3265,7 @@ static bool TrainCheckIfLineEnds(Vehicle /* Calculate next tile */ tile += TileOffsByDiagDir(dir); // determine the track status on the next tile. - uint32 ts = GetTileTrackStatus(tile, TRANSPORT_RAIL) & _reachable_tracks[dir]; + uint32 ts = GetTileTrackStatus(tile, TRANSPORT_RAIL, 0) & _reachable_tracks[dir]; /* Calc position within the current tile ?? */ uint x = v->x_pos & 0xF;