diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -1725,7 +1725,7 @@ static Vehicle *TrainApproachingCrossing TileIndex tile = *(TileIndex*)data; - if (TrainApproachingCrossingTile((Train *)v) != tile) return NULL; + if (TrainApproachingCrossingTile(Train::From(v)) != tile) return NULL; return v; } @@ -1800,7 +1800,7 @@ static void AdvanceWagonsBeforeSwap(Trai { Train *base = v; Train *first = base; // first vehicle to move - Train *last = (Train *)GetLastVehicleInChain(v); // last vehicle to move + Train *last = Train::From(GetLastVehicleInChain(v)); // last vehicle to move uint length = CountVehiclesInChain(v); while (length > 2) { @@ -1849,7 +1849,7 @@ static void AdvanceWagonsAfterSwap(Train Train *base = v; Train *first = base; // first vehicle to move - Train *last = (Train *)GetLastVehicleInChain(v); // last vehicle to move + Train *last = Train::From(GetLastVehicleInChain(v)); // last vehicle to move uint length = CountVehiclesInChain(v); /* we have to make sure all wagons that leave a depot because of train reversing are moved coorectly @@ -3559,7 +3559,7 @@ static Vehicle *FindTrainCollideEnum(Veh Vehicle *coll = v->First(); /* can't collide with own wagons && can't crash in depot && the same height level */ - if (coll != tcc->v && ((Train *)v)->track != TRACK_BIT_DEPOT && abs(v->z_pos - tcc->v->z_pos) < 6) { + if (coll != tcc->v && Train::From(v)->track != TRACK_BIT_DEPOT && abs(v->z_pos - tcc->v->z_pos) < 6) { int x_diff = v->x_pos - tcc->v->x_pos; int y_diff = v->y_pos - tcc->v->y_pos; @@ -3567,8 +3567,8 @@ static Vehicle *FindTrainCollideEnum(Veh if (x_diff * x_diff + y_diff * y_diff > 25) return NULL; /* crash both trains */ - tcc->num += TrainCrashed((Train *)tcc->v); - tcc->num += TrainCrashed((Train *)coll); + tcc->num += TrainCrashed(Train::From(tcc->v)); + tcc->num += TrainCrashed(Train::From(coll)); /* Try to reserve all tiles directly under the crashed trains. * As there might be more than two trains involved, we have to do that for all vehicles */ @@ -3632,8 +3632,8 @@ static Vehicle *CheckVehicleAtSignal(Veh DiagDirection exitdir = *(DiagDirection *)data; /* front engine of a train, not inside wormhole or depot, not crashed */ - if (v->type == VEH_TRAIN && IsFrontEngine(v) && (((Train *)v)->track & TRACK_BIT_MASK) != 0 && !(v->vehstatus & VS_CRASHED)) { - if (v->cur_speed <= 5 && TrainExitDir(v->direction, ((Train *)v)->track) == exitdir) return v; + if (v->type == VEH_TRAIN && IsFrontEngine(v) && (Train::From(v)->track & TRACK_BIT_MASK) && !(v->vehstatus & VS_CRASHED)) { + if (v->cur_speed <= 5 && TrainExitDir(v->direction, Train::From(v)->track) == exitdir) return v; } return NULL; @@ -3942,11 +3942,11 @@ static Vehicle *CollectTrackbitsFromCras TrackBits *trackbits = (TrackBits *)data; if (v->type == VEH_TRAIN && (v->vehstatus & VS_CRASHED) != 0) { - if ((((Train *)v)->track & TRACK_BIT_WORMHOLE) == TRACK_BIT_WORMHOLE) { + if ((Train::From(v)->track & TRACK_BIT_WORMHOLE) == TRACK_BIT_WORMHOLE) { /* Vehicle is inside a wormhole, v->track contains no useful value then. */ *trackbits |= DiagDirToDiagTrackBits(GetTunnelBridgeDirection(v->tile)); } else { - *trackbits |= ((Train *)v)->track; + *trackbits |= Train::From(v)->track; } }