@@ -493,7 +493,7 @@ static void DrawTile_Trees(TileInfo *ti)
}
/* draw them in a sorted way */
byte z = ti->z + GetSlopeMaxPixelZ(ti->tileh) / 2;
int z = ti->z + GetSlopeMaxPixelZ(ti->tileh) / 2;
for (; trees > 0; trees--) {
uint min = te[0].x + te[0].y;