@@ -1190,20 +1190,20 @@ static void TileLoop_TunnelBridge(TileIn
static void ClickTile_TunnelBridge(TileIndex tile)
{
/* not used */
}
static uint32 GetTileTrackStatus_TunnelBridge(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
static TrackStatus GetTileTrackStatus_TunnelBridge(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
TransportType transport_type = GetTunnelBridgeTransportType(tile);
if (transport_type != mode || (transport_type == TRANSPORT_ROAD && (GetRoadTypes(tile) & sub_mode) == 0)) return 0;
DiagDirection dir = GetTunnelBridgeDirection(tile);
if (side != INVALID_DIAGDIR && side != ReverseDiagDir(dir)) return 0;
return AxisToTrackBits(DiagDirToAxis(dir)) * 0x101;
return CombineTrackStatus(TrackBitsToTrackdirBits(AxisToTrackBits(DiagDirToAxis(dir))), TRACKDIR_BIT_NONE);
static void ChangeTileOwner_TunnelBridge(TileIndex tile, PlayerID old_player, PlayerID new_player)
if (!IsTileOwner(tile, old_player)) return;