@@ -429,13 +429,13 @@ not_valid_below:;
if (flags & DC_EXEC) {
SetBridgeMiddle(tile, direction);
MarkTileDirtyByTile(tile);
}
if (flags & DC_EXEC && transport_type == TRANSPORT_RAIL) {
if ((flags & DC_EXEC) && transport_type == TRANSPORT_RAIL) {
Track track = AxisToTrack(direction);
AddSideToSignalBuffer(tile_start, INVALID_DIAGDIR, _current_company);
YapfNotifyTrackLayoutChange(tile_start, track);
/* for human player that builds the bridge he gets a selection to choose from bridges (DC_QUERY_COST)