File diff r18727:ac3e3b151022 → r18728:912bce382eb9
src/tunnelbridge_cmd.cpp
Show inline comments
 
@@ -1228,13 +1228,17 @@ static void DrawTile_TunnelBridge(TileIn
 
				/* Don't fallback to non-overlay sprite -- the spec states that
 
				 * if an overlay is present then the bridge surface must be
 
				 * present. */
 
			} else if (_game_mode != GM_MENU &&_settings_client.gui.show_track_reservation && HasTunnelBridgeReservation(ti->tile)) {
 
			}
 

	
 
			/* PBS debugging, draw reserved tracks darker */
 
			if (_game_mode != GM_MENU &&_settings_client.gui.show_track_reservation && HasTunnelBridgeReservation(ti->tile)) {
 
				if (HasBridgeFlatRamp(ti->tileh, DiagDirToAxis(tunnelbridge_direction))) {
 
					AddSortableSpriteToDraw(DiagDirToAxis(tunnelbridge_direction) == AXIS_X ? rti->base_sprites.single_x : rti->base_sprites.single_y, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, ti->z + 8);
 
				} else {
 
					AddSortableSpriteToDraw(rti->base_sprites.single_sloped + tunnelbridge_direction, PALETTE_CRASH, ti->x, ti->y, 16, 16, 8, ti->z);
 
				}
 
			}
 

	
 
			EndSpriteCombine();
 
			if (HasCatenaryDrawn(GetRailType(ti->tile))) {
 
				DrawCatenary(ti);