@@ -1184,7 +1184,7 @@ void DrawBridgeMiddle(const TileInfo *ti
pal = PALETTE_TO_TRANSPARENT;
}
DrawGroundSpriteAt(image, pal, x, y, z);
DrawGroundSpriteAt(image, pal, x - ti->x, y - ti->y, z - ti->z);
} else if (_settings_client.gui.bridge_pillars) {
/* draw pillars below for high bridges */