diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -1223,10 +1223,9 @@ static void DrawTile_TunnelBridge(TileIn /* HACK Wizardry to convert the bridge ramp direction into a sprite offset */ base_offset += (6 - tunnelbridge_direction) % 4; - if (ti->tileh == SLOPE_FLAT) base_offset += 4; // sloped bridge head - /* Table number BRIDGE_PIECE_HEAD always refers to the bridge heads for any bridge type */ if (transport_type != TRANSPORT_WATER) { + if (ti->tileh == SLOPE_FLAT) base_offset += 4; // sloped bridge head psid = &GetBridgeSpriteTable(GetBridgeType(ti->tile), BRIDGE_PIECE_HEAD)[base_offset]; } else { psid = _aqueduct_sprites + base_offset;