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@@ -246,115 +246,115 @@ static uint GetSlopeZ_Unmovable(TileInde
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if (IsOwnedLand(tile)) {
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uint z;
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Slope tileh = GetTileSlope(tile, &z);
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return z + GetPartialZ(x & 0xF, y & 0xF, tileh);
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} else {
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return GetTileMaxZ(tile);
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}
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}
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static Foundation GetFoundation_Unmovable(TileIndex tile, Slope tileh)
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{
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return IsOwnedLand(tile) ? FOUNDATION_NONE : FlatteningFoundation(tileh);
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}
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static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags)
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{
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if (IsCompanyHQ(tile)) {
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if (_current_company == OWNER_WATER) {
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return DestroyCompanyHQ(GetTileOwner(tile), DC_EXEC);
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} else {
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return_cmd_error(flags & DC_AUTO ? STR_ERROR_COMPANY_HEADQUARTERS_IN : INVALID_STRING_ID);
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}
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}
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if (IsOwnedLand(tile)) {
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return DoCommand(tile, 0, 0, flags, CMD_SELL_LAND_AREA);
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}
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/* checks if you're allowed to remove unmovable things */
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if (_game_mode != GM_EDITOR && _current_company != OWNER_WATER && ((flags & DC_AUTO) || !_cheats.magic_bulldozer.value) )
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return_cmd_error(flags & DC_AUTO ? STR_ERROR_OBJECT_IN_THE_WAY : INVALID_STRING_ID);
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if (IsStatue(tile)) {
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if (flags & DC_AUTO) return_cmd_error(STR_ERROR_OBJECT_IN_THE_WAY);
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TownID town = GetStatueTownID(tile);
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ClrBit(Town::Get(town)->statues, GetTileOwner(tile));
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InvalidateWindow(WC_TOWN_AUTHORITY, town);
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}
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if (flags & DC_EXEC) {
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DoClearSquare(tile);
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}
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return CommandCost();
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}
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static void GetAcceptedCargo_Unmovable(TileIndex tile, AcceptedCargo ac)
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static void AddAcceptedCargo_Unmovable(TileIndex tile, AcceptedCargo ac)
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{
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if (!IsCompanyHQ(tile)) return;
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/* HQ accepts passenger and mail; but we have to divide the values
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* between 4 tiles it occupies! */
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/* HQ level (depends on company performance) in the range 1..5. */
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uint level = GetCompanyHQSize(tile) + 1;
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/* Top town building generates 10, so to make HQ interesting, the top
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* type makes 20. */
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ac[CT_PASSENGERS] = max(1U, level);
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ac[CT_PASSENGERS] += max(1U, level);
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/* Top town building generates 4, HQ can make up to 8. The
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* proportion passengers:mail is different because such a huge
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* commercial building generates unusually high amount of mail
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* correspondence per physical visitor. */
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ac[CT_MAIL] = max(1U, level / 2);
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ac[CT_MAIL] += max(1U, level / 2);
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}
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static void GetTileDesc_Unmovable(TileIndex tile, TileDesc *td)
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{
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td->str = GetUnmovableSpec(GetUnmovableType(tile))->name;
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td->owner[0] = GetTileOwner(tile);
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}
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static void AnimateTile_Unmovable(TileIndex tile)
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{
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/* not used */
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}
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static void TileLoop_Unmovable(TileIndex tile)
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{
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if (!IsCompanyHQ(tile)) return;
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/* HQ accepts passenger and mail; but we have to divide the values
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* between 4 tiles it occupies! */
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/* HQ level (depends on company performance) in the range 1..5. */
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uint level = GetCompanyHQSize(tile) + 1;
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assert(level < 6);
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uint r = Random();
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/* Top town buildings generate 250, so the top HQ type makes 256. */
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if (GB(r, 0, 8) < (256 / 4 / (6 - level))) {
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uint amt = GB(r, 0, 8) / 8 / 4 + 1;
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if (_economy.fluct <= 0) amt = (amt + 1) >> 1;
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MoveGoodsToStation(tile, 2, 2, CT_PASSENGERS, amt);
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}
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/* Top town building generates 90, HQ can make up to 196. The
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* proportion passengers:mail is about the same as in the acceptance
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* equations. */
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if (GB(r, 8, 8) < (196 / 4 / (6 - level))) {
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uint amt = GB(r, 8, 8) / 8 / 4 + 1;
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if (_economy.fluct <= 0) amt = (amt + 1) >> 1;
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MoveGoodsToStation(tile, 2, 2, CT_MAIL, amt);
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}
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}
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static TrackStatus GetTileTrackStatus_Unmovable(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
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{
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return 0;
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}
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@@ -456,60 +456,60 @@ void GenerateUnmovables()
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break;
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}
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tile = AddTileIndexDiffCWrap(tile, TileIndexDiffCByDiagDir(dir));
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if (tile == INVALID_TILE) break;
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}
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}
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}
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static void ChangeTileOwner_Unmovable(TileIndex tile, Owner old_owner, Owner new_owner)
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{
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if (!IsTileOwner(tile, old_owner)) return;
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if (IsOwnedLand(tile) && new_owner != INVALID_OWNER) {
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SetTileOwner(tile, new_owner);
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} else if (IsStatueTile(tile)) {
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TownID town = GetStatueTownID(tile);
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Town *t = Town::Get(town);
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ClrBit(t->statues, old_owner);
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if (new_owner != INVALID_OWNER && !HasBit(t->statues, new_owner)) {
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/* Transfer ownership to the new company */
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SetBit(t->statues, new_owner);
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SetTileOwner(tile, new_owner);
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} else {
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DoClearSquare(tile);
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}
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InvalidateWindow(WC_TOWN_AUTHORITY, town);
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} else {
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DoClearSquare(tile);
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}
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}
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static CommandCost TerraformTile_Unmovable(TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new)
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{
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/* Owned land remains unsold */
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if (IsOwnedLand(tile) && CheckTileOwnership(tile)) return CommandCost();
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if (AutoslopeEnabled() && (IsStatue(tile) || IsCompanyHQ(tile))) {
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if (!IsSteepSlope(tileh_new) && (z_new + GetSlopeMaxZ(tileh_new) == GetTileMaxZ(tile))) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);
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}
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return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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}
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extern const TileTypeProcs _tile_type_unmovable_procs = {
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DrawTile_Unmovable, // draw_tile_proc
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GetSlopeZ_Unmovable, // get_slope_z_proc
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ClearTile_Unmovable, // clear_tile_proc
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GetAcceptedCargo_Unmovable, // get_accepted_cargo_proc
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AddAcceptedCargo_Unmovable, // add_accepted_cargo_proc
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GetTileDesc_Unmovable, // get_tile_desc_proc
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GetTileTrackStatus_Unmovable, // get_tile_track_status_proc
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ClickTile_Unmovable, // click_tile_proc
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AnimateTile_Unmovable, // animate_tile_proc
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TileLoop_Unmovable, // tile_loop_clear
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ChangeTileOwner_Unmovable, // change_tile_owner_clear
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NULL, // get_produced_cargo_proc
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NULL, // vehicle_enter_tile_proc
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GetFoundation_Unmovable, // get_foundation_proc
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TerraformTile_Unmovable, // terraform_tile_proc
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};
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