File diff r12233:9d0861714103 → r12234:fd1a494e7620
src/unmovable_cmd.cpp
Show inline comments
 
@@ -246,115 +246,115 @@ static uint GetSlopeZ_Unmovable(TileInde
 
	if (IsOwnedLand(tile)) {
 
		uint z;
 
		Slope tileh = GetTileSlope(tile, &z);
 

	
 
		return z + GetPartialZ(x & 0xF, y & 0xF, tileh);
 
	} else {
 
		return GetTileMaxZ(tile);
 
	}
 
}
 

	
 
static Foundation GetFoundation_Unmovable(TileIndex tile, Slope tileh)
 
{
 
	return IsOwnedLand(tile) ? FOUNDATION_NONE : FlatteningFoundation(tileh);
 
}
 

	
 
static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags)
 
{
 
	if (IsCompanyHQ(tile)) {
 
		if (_current_company == OWNER_WATER) {
 
			return DestroyCompanyHQ(GetTileOwner(tile), DC_EXEC);
 
		} else {
 
			return_cmd_error(flags & DC_AUTO ? STR_ERROR_COMPANY_HEADQUARTERS_IN : INVALID_STRING_ID);
 
		}
 
	}
 

	
 
	if (IsOwnedLand(tile)) {
 
		return DoCommand(tile, 0, 0, flags, CMD_SELL_LAND_AREA);
 
	}
 

	
 
	/* checks if you're allowed to remove unmovable things */
 
	if (_game_mode != GM_EDITOR && _current_company != OWNER_WATER && ((flags & DC_AUTO) || !_cheats.magic_bulldozer.value) )
 
		return_cmd_error(flags & DC_AUTO ? STR_ERROR_OBJECT_IN_THE_WAY : INVALID_STRING_ID);
 

	
 
	if (IsStatue(tile)) {
 
		if (flags & DC_AUTO) return_cmd_error(STR_ERROR_OBJECT_IN_THE_WAY);
 

	
 
		TownID town = GetStatueTownID(tile);
 
		ClrBit(Town::Get(town)->statues, GetTileOwner(tile));
 
		InvalidateWindow(WC_TOWN_AUTHORITY, town);
 
	}
 

	
 
	if (flags & DC_EXEC) {
 
		DoClearSquare(tile);
 
	}
 

	
 
	return CommandCost();
 
}
 

	
 
static void GetAcceptedCargo_Unmovable(TileIndex tile, AcceptedCargo ac)
 
static void AddAcceptedCargo_Unmovable(TileIndex tile, AcceptedCargo ac)
 
{
 
	if (!IsCompanyHQ(tile)) return;
 

	
 
	/* HQ accepts passenger and mail; but we have to divide the values
 
	 * between 4 tiles it occupies! */
 

	
 
	/* HQ level (depends on company performance) in the range 1..5. */
 
	uint level = GetCompanyHQSize(tile) + 1;
 

	
 
	/* Top town building generates 10, so to make HQ interesting, the top
 
	 * type makes 20. */
 
	ac[CT_PASSENGERS] = max(1U, level);
 
	ac[CT_PASSENGERS] += max(1U, level);
 

	
 
	/* Top town building generates 4, HQ can make up to 8. The
 
	 * proportion passengers:mail is different because such a huge
 
	 * commercial building generates unusually high amount of mail
 
	 * correspondence per physical visitor. */
 
	ac[CT_MAIL] = max(1U, level / 2);
 
	ac[CT_MAIL] += max(1U, level / 2);
 
}
 

	
 

	
 
static void GetTileDesc_Unmovable(TileIndex tile, TileDesc *td)
 
{
 
	td->str = GetUnmovableSpec(GetUnmovableType(tile))->name;
 
	td->owner[0] = GetTileOwner(tile);
 
}
 

	
 
static void AnimateTile_Unmovable(TileIndex tile)
 
{
 
	/* not used */
 
}
 

	
 
static void TileLoop_Unmovable(TileIndex tile)
 
{
 
	if (!IsCompanyHQ(tile)) return;
 

	
 
	/* HQ accepts passenger and mail; but we have to divide the values
 
	 * between 4 tiles it occupies! */
 

	
 
	/* HQ level (depends on company performance) in the range 1..5. */
 
	uint level = GetCompanyHQSize(tile) + 1;
 
	assert(level < 6);
 

	
 
	uint r = Random();
 
	/* Top town buildings generate 250, so the top HQ type makes 256. */
 
	if (GB(r, 0, 8) < (256 / 4 / (6 - level))) {
 
		uint amt = GB(r, 0, 8) / 8 / 4 + 1;
 
		if (_economy.fluct <= 0) amt = (amt + 1) >> 1;
 
		MoveGoodsToStation(tile, 2, 2, CT_PASSENGERS, amt);
 
	}
 

	
 
	/* Top town building generates 90, HQ can make up to 196. The
 
	 * proportion passengers:mail is about the same as in the acceptance
 
	 * equations. */
 
	if (GB(r, 8, 8) < (196 / 4 / (6 - level))) {
 
		uint amt = GB(r, 8, 8) / 8 / 4 + 1;
 
		if (_economy.fluct <= 0) amt = (amt + 1) >> 1;
 
		MoveGoodsToStation(tile, 2, 2, CT_MAIL, amt);
 
	}
 
}
 

	
 

	
 
static TrackStatus GetTileTrackStatus_Unmovable(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
 
{
 
	return 0;
 
}
 
@@ -456,60 +456,60 @@ void GenerateUnmovables()
 
				break;
 
			}
 
			tile = AddTileIndexDiffCWrap(tile, TileIndexDiffCByDiagDir(dir));
 
			if (tile == INVALID_TILE) break;
 
		}
 
	}
 
}
 

	
 
static void ChangeTileOwner_Unmovable(TileIndex tile, Owner old_owner, Owner new_owner)
 
{
 
	if (!IsTileOwner(tile, old_owner)) return;
 

	
 
	if (IsOwnedLand(tile) && new_owner != INVALID_OWNER) {
 
		SetTileOwner(tile, new_owner);
 
	} else if (IsStatueTile(tile)) {
 
		TownID town = GetStatueTownID(tile);
 
		Town *t = Town::Get(town);
 
		ClrBit(t->statues, old_owner);
 
		if (new_owner != INVALID_OWNER && !HasBit(t->statues, new_owner)) {
 
			/* Transfer ownership to the new company */
 
			SetBit(t->statues, new_owner);
 
			SetTileOwner(tile, new_owner);
 
		} else {
 
			DoClearSquare(tile);
 
		}
 

	
 
		InvalidateWindow(WC_TOWN_AUTHORITY, town);
 
	} else {
 
		DoClearSquare(tile);
 
	}
 
}
 

	
 
static CommandCost TerraformTile_Unmovable(TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new)
 
{
 
	/* Owned land remains unsold */
 
	if (IsOwnedLand(tile) && CheckTileOwnership(tile)) return CommandCost();
 

	
 
	if (AutoslopeEnabled() && (IsStatue(tile) || IsCompanyHQ(tile))) {
 
		if (!IsSteepSlope(tileh_new) && (z_new + GetSlopeMaxZ(tileh_new) == GetTileMaxZ(tile))) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);
 
	}
 

	
 
	return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
 
}
 

	
 
extern const TileTypeProcs _tile_type_unmovable_procs = {
 
	DrawTile_Unmovable,             // draw_tile_proc
 
	GetSlopeZ_Unmovable,            // get_slope_z_proc
 
	ClearTile_Unmovable,            // clear_tile_proc
 
	GetAcceptedCargo_Unmovable,     // get_accepted_cargo_proc
 
	AddAcceptedCargo_Unmovable,     // add_accepted_cargo_proc
 
	GetTileDesc_Unmovable,          // get_tile_desc_proc
 
	GetTileTrackStatus_Unmovable,   // get_tile_track_status_proc
 
	ClickTile_Unmovable,            // click_tile_proc
 
	AnimateTile_Unmovable,          // animate_tile_proc
 
	TileLoop_Unmovable,             // tile_loop_clear
 
	ChangeTileOwner_Unmovable,      // change_tile_owner_clear
 
	NULL,                           // get_produced_cargo_proc
 
	NULL,                           // vehicle_enter_tile_proc
 
	GetFoundation_Unmovable,        // get_foundation_proc
 
	TerraformTile_Unmovable,        // terraform_tile_proc
 
};