File diff r7085:1b792b0e3d12 → r7086:b7eeb7315994
src/variables.h
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@@ -139,6 +139,7 @@ struct Patches {
 
	uint8 toolbar_pos;                  // position of toolbars, 0=left, 1=center, 2=right
 
	uint8 window_snap_radius;           // Windows snap at each other if closer than this
 

	
 
	bool always_build_infrastructure;   ///< Always allow building of infrastructure, even when you do not have the vehicles for it
 
	UnitID max_trains;                  // max trains in game per player (these are 16bit because the unitnumber field can't hold more)
 
	UnitID max_roadveh;                 // max trucks in game per player
 
	UnitID max_aircraft;                // max planes in game per player