diff --git a/src/variables.h b/src/variables.h --- a/src/variables.h +++ b/src/variables.h @@ -95,7 +95,7 @@ struct Patches { bool selectgoods; // only send the goods to station if a train has been there bool longbridges; // allow 100 tile long bridges bool gotodepot; // allow goto depot in orders - bool build_rawmaterial_ind; // allow building raw material industries + uint8 raw_industry_construction; ///< Type of (raw) industry construction (none, "normal", prospecting) bool multiple_industry_per_town; // allow many industries of the same type per town bool same_industry_close; // allow same type industries to be built close to each other bool lost_train_warn; // if a train can't find its destination, show a warning