File diff r20224:5f94586a7ed5 → r20225:f2d46c58f3df
src/vehicle.cpp
Show inline comments
 
@@ -890,9 +890,23 @@ void CallVehicleTicks()
 
					}
 
				}
 

	
 
				if (v->type == VEH_TRAIN && Train::From(v)->IsWagon()) continue;
 
				if (v->type == VEH_AIRCRAFT && v->subtype != AIR_HELICOPTER) continue;
 
				if (v->type == VEH_ROAD && !RoadVehicle::From(v)->IsFrontEngine()) continue;
 
				/* Check vehicle sounds */
 
				switch (v->type) {
 
					case VEH_TRAIN:
 
						if (Train::From(v)->IsWagon()) continue;
 
						break;
 

	
 
					case VEH_ROAD:
 
						if (!RoadVehicle::From(v)->IsFrontEngine()) continue;
 
						break;
 

	
 
					case VEH_AIRCRAFT:
 
						if (!Aircraft::From(v)->IsNormalAircraft()) continue;
 
						break;
 

	
 
					default:
 
						break;
 
				}
 

	
 
				v->motion_counter += front->cur_speed;
 
				/* Play a running sound if the motion counter passes 256 (Do we not skip sounds?) */